EDGE Sound Research Aims To Enhance the Stadium-Sound Experience

Image courtesy of:

Original Article:

Go to Original Article

Author:

Dan Daley

We have surround sound (5.1 and 7.1 flavors), immersive sound, spatial audio, quadrophonic sound. Sony has a format it has dubbed Reality Sound, and Ambisonics and Dolby Atmos put a sonic roof over our heads in the form of overhead channels and objects.

Now a company called EDGE Sound Research brings “embodied sound” to the table, targeting the sports market — both broadcast and in-venue.

Embodied sound, powered by the company’s patent-pending ResonX technology, is designed to combine both auditory and physical sensations of sound in what EDGE describes as “an optimized and singular embodiment that you feel throughout your body.” It has been implemented at the Minnesota Twins’ Target Field in the form of a pair of custom lounge benches, fitted with transducers and speaker drivers, where visitors can palpably experience the crack of bat and ball and the pop of catcher’s mitt. The sounds are captured by existing microphones in the home-base area for broadcast applications, allowing the system to leverage existing audio infrastructure. Another source of the sound is a direct feed from the stadium PA system.

Previous
Previous

THE BEST IN BEAUTY 2023: BEAUTYMATTER NEXT AWARD WINNERS REVEALED

Next
Next

Generative AI Offers M&E Enterprises Tools For Better Content Decisions, Says Anjali Midha